PROGRAM SCHEDULE

Students will study at Mahidol University for 12 months (1 year) consisting of 3 modules. In order to graduate, students needs to complete the total of 36 credits (24 credits for taught courses and 12 credits for thesis).

Academic Year

Mahidol University Phayathai campus:

Module 1: August - November
Module 2: December - March
Module 3: April -œ July

 

PROGRAM LOCATIONS

Students in the Master of Science Program in Game Technology and Gamification will take one year of study in Mahidol University (MU), Bangkok, Thailand (Phayathai Campus).

PROGRAM STRUCTURE

The structure of the entire program consists of three modules (12 months). Students will take 15 credits of core courses during Module 1 and Module 2. Students in Plan A (thesis track) will take 9 credits of elective courses in Module 2 plus 12 credits of thesis in Module 3. Students in Plan B (project track) will take 15 credits of elective courses in Module 2 and 3 plus 6 credits of research project in Module 3.

STUDY PLAN

Plan A (thesis track):

Module 1 Module 2
ITGT 511 Algorithms and Artificial Intelligence for Computer Games(3) ITGT 532 Game Design and Development (3)
ITGT 521 3D Graphics and Rendering (3) ITGT 698 Thesis (3)
ITGT 531 Gamification (3) Elective course no less than 6 credits
ITGT 551 Game Production Management and Marketplace (3)  
Module 3  
ITCY 698 Thesis (9)  
Elective course no less than 3 cr.  

 

Plan B (project track):

Module 1 Module 2
ITGT 511 Algorithms and Artificial Intelligence for Computer Games(3) ITGT 532 Game Design and Development (3)
ITGT 521 3D Graphics and Rendering (3) Elective course no less than 9 credits
ITGT 531 Gamification (3)  
ITGT 551 Game Production Management and Marketplace (3)  
Module 3  
Elective course no less than 6 credits  
ITGT 698 Research Project in Game Technology (6)  


 

ELECTIVE COURSES

Students enrolled in this program must fullfill elective requirements by choosing from the following courses:

Elective courses  
ITGT 522 Virtual Reality    
ITGT 523 Computer Vision    
ITGT 524 Advanced Animation for Computer Games    
ITGT 533 Game Engine Development    
ITGT 534 Tools for Computer Games    
ITGT 541 Multiplayer Online Game Development    
ITGT 542 Game Console Technologies and Programming    
ITGT 543 Mobile Game Programming    
ITGT 552 Digital Storytelling and Machinima    
ITGT 5xx Research Methodology and Seminar in Game Technology    

 

 

Thesis Plan

Thematic Paper Plan

Core Courses (Units)

Elective Courses (Units)

Thesis (Units)

Core Courses (Units)

Elective Courses (Units)

Thematic Paper (Units)

Module1
(4 months)

12

 

 

12

 

 

Module2 (4 months)

3

>=6

3

3

>=9

 

Module3 (4 months)

 

>=3

9

 

>=6

6

 

Research Topics

  • Gamification
  • Artificial Intelligence
  • Computer Graphics
  • Computer Animation
  • Computer Vision
  • Virtual Reality
  • Multiplayer Online Game
  • Mobile Game