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Master Program in Game Technology and Gamification

In recent years, there are a large number of companies that apply game technology to their day-to-day operations especially human resource training. In addition to entertainment, games are used as tools to support learners of various disciplines such as general education, medicine, military, and arts. Learners will have an opportunity to practice in an environment that would otherwise be too expensive or dangerous to setup such as battlefield or surgical room. Combining games and computer technology together will simulate many virtual environments that resemble real environments. Therefore, it is important for the country to have experts in this game technology area in order to improve the development of human resources.

The Master of Game Technology and Gamification is a two-year program, with a flexibility for faster graduation. The program is designed to accommodate both inexperienced and exceptional students. For inexperienced students, it normally takes two years: All the course work is done in the first year, with the second year reserved for research work. Exceptional students could begin their research early, in parallel with the course work, and potentially complete all degree requirements in one year.

If you are looking to improve your knowledge and skills in game technology and gamification, this program is right for you.

Information Updated on Nov. 15, 2019

PROGRAM SCHEDULE

Students will study at Mahidol University for 1 year course work + 1 year research work, with the opportunity to complete both requirements in parallel. In order to graduate, students needs to complete a total of 36 credits.

Academic Year

Semester 1: August – November
Semester 2: December – March
Semester 3: April – July

PROGRAM LOCATIONS

Faculty of Information and Communication Technology (Phayathai Campus), Mahidol University, Bangkok.

PROGRAM STRUCTURE

Students will take five core courses, a set of elective courses, and conduct a high-quality research in order to graduate.

STUDY PLAN

Study Plan A  (Thesis Plan)
1st Year, 1st Semester
ITGT511 Algorithms and Artificial Intelligence for Computer Games 3(3-0-6)
ITGT521 3D Graphics and Rendering 3(3-0-6)
ITGT531 Gamification 3(3-0-6)
ITGT551 Game Production Management and Marketplace 2(2-0-4)
ITGT582 Research Methodology in Game Technology 1(1-0-2)

1st Year, 2nd Semester

ITGT532 Game Design and Development 3(3-0-6)
ITGTXXX 3 Elective Courses 9 Credits

1st Year, Summer Semester

ITGT698

Thesis

4(0-12-0)

2nd Year, 1st Semester

ITGT698

Thesis

4(0-12-0)

2nd Year, 2nd Semester

ITGT698

Thesis

4(0-12-0)

Study Plan B  (Thematic Paper Plan)

1st Year, 1st Semester

ITGT511 Algorithms and Artificial Intelligence for Computer Games 3(3-0-6)
ITGT521 3D Graphics and Rendering 3(3-0-6)
ITGT531 Gamification 3(3-0-6)
ITGT551 Game Production Management and Marketplace 2(2-0-4)
ITGT582 Research Methodology in Game Technology 1(1-0-2)

1st Year, 2nd Semester

ITGT532

Game Design and Development

3(3-0-6)

ITGTXXX

3 Elective Courses

9 Credits

1st Year, Summer Semester

ITGT697

Thematic Paper

2(0-6-0)

ITGTXXX

2 Elective Courses

6 Credits

2nd Year,  1st Semester

ITGT697

Thematic Paper

2(0-6-0)

2nd Year, 2nd Semester

ITGT697

Thematic Paper

2(0-6-0)

ELECTIVE COURSES

Students enrolled in this program must fulfill elective requirements by choosing from the following courses:

Elective courses
ITGT 522 Virtual Reality
ITGT 523 Computer Vision
ITGT 524 Advanced Animation for Computer Games
ITGT 533 Game Engine Development
ITGT 534 Tools for Computer Games
ITGT 541 Multiplayer Online Game Development
ITGT 542 Game Console Technologies and Programming
ITGT 543 Mobile Game Programming
ITGT 552 Digital Storytelling and Machinima
ITGT 591 Special Topics in Game Technology

 

Thesis Plan Thematic Paper Plan
Core Courses 

(Credits)

Elective Courses 

(Credits)

Thesis 

(Credits)

Core Courses 

(Credits)

Elective Courses 

(Credits)

Thematic Paper 

(Credits)

1st Year,

1st Semester

12 12
1st Year,

2nd Semester

3 9 3 9
1st Year,

Summer Semester

4 6 2
2nd Year,

1st Semester

4 2
2nd Year,

2nd Semester

4 2

Research Areas

  • Gamification
  • Artificial Intelligence
  • Computer Graphics
  • Computer Animation
  • Computer Vision
  • Virtual Reality
  • Multiplayer Online Game
  • Mobile Game

Information Updated on Nov. 15, 2019

TUITION AND FEES

Academic Year
Education Fee
Expenses (Overall Program)
International Students
Thai Students
Baht
USD
[1 USD ~ 33 Baht]
Baht
USD
[1 USD ~ 33 Baht]
2562
 Plan A (Thesis)
488,200
14,800
298,200
9,100
Plan B (Thematic Paper)
453,700
13,800
274,200
8,400

Scholarship

Scholarships are available for exceptional students. The applicant can apply for a scholarship in the application form. The scholarship award will be considered by the program committee on a case by case basis.

Information Updated on Nov. 15, 2019

APPLICATION

For prospective students:

Eligible students must have the following qualifications:

  • Hold a bachelor’s degree in computer science, computer engineering, information technology, information and communication technology, or other related fields, from a university accredited by the Office of the Higher Education Commission. For other related fields, the applicant must have at least 15 credits of computer-related courses and have relevant work experience.
  • Have a cumulative GPA of at least 2.75.
  • Those who do not satisfy the above requirements may apply, subject to approval from the chair of the curriculum and the dean of the Faculty of Graduate Studies.

To apply to Mahidol University’s Master of Science in Game Technology and Gamification Program, please visit the graduation school website via this link (https://graduate.mahidol.ac.th/inter/prospective-students/?topic=curriculumOpened&degree=m)

Important Dates

Events Round I
Application Period Dec 1, 2019 – Mar 5, 2020
Announcement of written examination candidates Mar 14, 2020
Written Examination & Interview Mar 20 – Mar 21, 2020
Announcement of admitted students Mar 31, 2020
New Student Check-In Apr 1 – Apr 7, 2020
Semester Starts (1st Semester, Academic Year 2020) Aug 2020
Events Round II
Application Period Mar 6 – May 5, 2020
Announcement of written examination candidates May 14, 2020
Written Examination & Interview May 15 – May 16, 2020
Announcement of admitted students May 31, 2020
New Student Check-In Jun 1 – Jun 7, 2020
Semester Starts (1st Semester, Academic Year 2020) Aug 2020
Events Round III
Application Period May 6 – Jul 5, 2020
Announcement of written examination candidates Jul 14, 2020
Written Examination & Interview Jul 17 – Jul 18, 2020
Announcement of admitted students 31 Jul 2020
New Student Check-In Aug 1 – Aug 7, 2020
Semester Starts (1st Semester, Academic Year 2020) Aug 2020
Events Second Semester Round
Application Period Sep 1 – Nov 5, 2020
Announcement of written examination candidates Nov 14, 2020
Written Examination & Interview Nov 20 – Nov 21, 2020
Announcement of admitted students Nov 30, 2020
New Student Check-In Dec 1 – Dec 7, 2020
Semester Starts (2nd Semester, Academic Year 2020) Jan 2021

Why Studying at Mahidol University?

Mahidol University is recognized internationally for its strength in research and education. Graduates from the university contribute significantly to the society. State of the art educational and research infrastructure propels the university to one of the top educational institutions in the Thailand. Mahidol University is selected to be one of the nine Thailand’s National Research Universities. The educational environment and recreational facilities support students to fulfill their academic ambitions.

Information Updated on Nov. 15, 2019

CONTACT US

Thailand:

Assoc. Prof. Dr. Worapan Kusakunniran and Dr. Mores Prachyabrued
Faculty of Information and Communication Technology
Mahidol University
999 Phuttamonthon 4 road
Salaya, Phuttamonthon
Nakhonpathom 73170
THAILAND
Tel: 66-2-441-0909
email: worapan.kun@mahidol.ac.th and mores.pra@mahidol.ac.th

Information Updated on Nov. 15, 2019

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