On April 19, 2025, the faculty member and staff of the Faculty of Information and Communication Technology, Mahidol University (ICT Mahidol), were invited to serve as special lecturers in the training program titled “Technology and AI for Education (Batch 1)”. The event was conducted under the theme “Empowering Effective Work Practices and Learning Management in Science, Mathematics, Thai Language, and English Language with Technology and Artificial Intelligence (AI) for Cultivating Digital-Age Learner Competencies,” and was hosted by the Department of Local Administration, Ministry of Interior, at the Alexander Hotel, Bangkok.
The lecture was conducted under the central idea of “Beyond the Classroom: Learning and Presenting Work in Metaverse,” and introduced participants to virtual world creation by using the Spatial web application. The session was delivered by Asst. Prof. Dr. Mores Prachyabrued, Program Director of M.Sc. in Game Technology and Gamification, and Director of ImmerSense Laboratory, Faculty of Information and Communication Technology, Mahidol University (ICT Mahidol), along with Ms. Sirirat Wittayakunsatid, Audio-Visual Technical Officer from the Audio Visual and Digital Learning Media Development Department, Faculty of Information and Communication Technology, Mahidol University (ICT Mahidol); Mr. Chalermpol Phuwatadisit from Division of Information Technology (MUIT), Office of the President, Mahidol University; and Mr. Sibsan Suksuchano, a special expert in Computer Science from the Department of Computational Science and Digital Technology, Faculty of Liberal Arts and Science, Kasetsart University. The session was attended by over 300 science and mathematics teachers nationwide.
The principal aim of this program was to enhance and develop the capabilities of teachers and academic staff in effective learning management through the integration of digital technology and Artificial Intelligence (AI). The program covered the key relevant topics, including instructional design, development of learning materials, learning assessment and evaluation, improvement of operational efficiency, and classroom research. Moreover, this program intended to cultivate a sense of safe, ethical, and responsible engagement with digital technologies and AI, with a primary purpose on building digital-age learner competencies to align with the Programme for International Student Assessment (PISA) and the 21st Century Skills, ultimately enabling educators to navigate technological advancements and future challenges.
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